The touch screen controls, once you get used to them are near flawless. Perhaps it just me but I have' had times when I've slash a bomb rather than pick it up.
It's different from most Zelda games. For one, instead of feeling like an epic adventure such as OOT, ALTTP, TWW and TP, it feels like a more smaller inclosed focused space such at TMC and MM.
Dungeons are different too. They're not too easy by any means, nor are they are teasing as other Zelda games, but there are points at least that make me go "Ah, now, that's pretty clever." I've only done two dugeons at the moment, perhaps the later ones are more complex, but I've heard they're all short.
Varity is slightly an issue, for one all dungoeons have the same theme (So far anyway) - this wasn't much of a problem in ALLTP, admitly, but still..ten years later you'd expect.
One thing I adore, even if its a bit of a novtey, is drawing on maps and writing/signing numbers. Wow.
Talking of which, plotting your course is quite awesoem too, first thing I did was made an overly-complex one.
Yeah, its more of a casual apparoce, but rather look down on it, I see it as a more of a different take on Zelda.
More as I play..
Devious Comments
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Love's *dragonoflightning very much!
Fanboy of many anime girls ^^
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Love's *dragonoflightning very much!
Fanboy of many anime girls ^^
Yesterday I saw another advert - it looks amazing. Well, maybe not amazing but interesting. May buy (very out of character).
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I have an odd feeling that this message keeps on attaching itself to my posts... Interesting... ^~^ ...
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